I present Hangar 19! My exam for my level decoration course.
80 LVL Blog for this piece:
https://80.lv/articles/industrial-scene-in-ue4-quick-production-tips/
The goal of this exam was to create a complete environment, taking into account performance and optimization in a short amount of time.
A scene in which you can look around, as if you were playing a game and you stand
still and look at the environment.
Beginning was based on the amazing concept by Ivan Laliashvili:
https://www.artstation.com/artwork/k6Evy
I was responsible for most of the assets.
Some particles and materials have been used by:
- Soul City --> Small assets (like pipes) and some smoke particles
- EpicZenGarden --> Mainly the floating islands and background image
- I used someone their base for the spaceship, but has been heavily modified to fit the scene.
Music is not done by me.
Music by: Position Music - Gangsta's Paradise Cover (2WEI - Epic Powerful Orchestral Hybrid)
Hope you enjoyed!
Hangar 19 -- UE4 Scene -- Environment
Hangar 19 -- UE4 Scene -- In game showcase