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Hangar 19 - [UE4] Scene

I present Hangar 19! My exam for my level decoration course.

80 LVL Blog for this piece:
https://80.lv/articles/industrial-scene-in-ue4-quick-production-tips/

The goal of this exam was to create a complete environment, taking into account performance and optimization in a short amount of time.
A scene in which you can look around, as if you were playing a game and you stand
still and look at the environment.

Beginning was based on the amazing concept by Ivan Laliashvili:
https://www.artstation.com/artwork/k6Evy

I was responsible for most of the assets.
Some particles and materials have been used by:
- Soul City --> Small assets (like pipes) and some smoke particles
- EpicZenGarden --> Mainly the floating islands and background image
- I used someone their base for the spaceship, but has been heavily modified to fit the scene.

Music is not done by me.
Music by: Position Music - Gangsta's Paradise Cover (2WEI - Epic Powerful Orchestral Hybrid)

Hope you enjoyed!

Hangar 19 -- UE4 Scene -- Environment

Hangar 19 -- UE4 Scene -- In game showcase

Amazing concept by Ivan Laliashvili!

Amazing concept by Ivan Laliashvili!